We’re talking about a vast and very different market here. The Nintendo Switch, PlayStation 4, and Xbox One are all home consoles, but each has a different way of playing games, even though there are only three home consoles. Hundreds of phones can play games, and there are a ton of gaming PCs to choose from.
On the other hand, mobile games have helped gaming rise to the top of entertainment. A global games business is expected to make $160 billion this year, with 2.6 billion people playing on their phones. Mobile games are expected to make $77 billion.
People who want to get better
Consequently, even though gaming has become an enormous business, many gamers prefer to play their games on a small screen. Most of the time, mobile gaming has lost when it comes to arguments about which platform is better, except for one thing: being able to play. Gaming on a smaller screen has both good and bad things. As smartphones get more powerful, what are the advantages and disadvantages of gaming in this way?
A big screen and a small screen are different when playing video games.
Most people can play games on a small screen because they don’t have to spend a lot of time or money. Smartphones were said to be used by more than 3.2 billion people last year, which means that about 40% of the world’s people use them. Thus, mobile devices have become a straightforward way to play games because they’re essential for everyday life.
Larger gaming markets don’t think of smartphones as luxuries but rather things you need to live your life every day. Many mobile models cost the same or more than gaming consoles and computers, but consoles are seen as less important because they can be used for jobs. Mobility, on the other hand, may be the most crucial part of small-screen dominance.
People who want to get better
For a while now, the question of whether laptops are worth the trade-offs for portability and ease of use has been a hot topic in computer gaming. Laptops can do a lot of work. On the other hand, gaming laptops are more portable, but they also have more options for customizing them. People who play games today are influenced by the difference in screen quality between playing games on a computer or a console and playing games on their phones and tablets.
Each year, Apple and Samsung compete to make the best screens for their high-end phones. It’s said that the AMOLED screen on the Galaxy S20 is better than the LCD screen on the iPhone 11 at things like contrast, black depth, and color vibrancy. However, even on a small screen, both show a lot of graphical detail.
It’s easier for people to play games on small screens with high-resolution displays, but they still can’t compare to TVs and monitors. People are adapting better. Having a big, high-quality screen is essential to many gamers because games are about having fun and having a good time. A recent trend in gaming shows that gamers want their games to be able to go with them. Nintendo, which is always looking ahead, saw this trend a few years ago.
In the last few years, Nintendo has made a portable system that can also be used at home. The Nintendo Switch is the company’s most recent product. Countries like Japan wanted a starter kit without a dock so much that Nintendo made the Nintendo Switch Lite, which is only for people who don’t want to use the dock at all. In less than three years, more than 63 million devices have been sold worldwide.
The games are always the most important thing.
It’s impossible to play the most demanding games on a smartphone because it doesn’t have as much processing power as a computer or a gaming console. When Apple said the iPad Pro was as powerful as an Xbox One, only mobile games could be played.
It’s rare for mobile games to be discussed when people talk about the best games of the year. The exceptions are Pokémon Go and the mobile versions of Fortnite and Minecraft, which are both excellent. With this year, you have Ghost of Tsushima and Avengers: Infinity War, The Last of Us, and Animal Crossing New Horizons, as well as The Last of Us.